Don't stop configuring yet!

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Although by now your Opus should have nicely configured filetypes, and you'll have got to grips with the lister in all its guises, there are always plenty more things to deal with, along with plenty of shortcuts to achieving them. We'll start with the button bank editor and see how you're going after that!

Button details
By now you'll know that a lot of DOpus' button banks are actually interchangeable items and consist of discrete objects that can not only be buttons, but dragged and dropped to become menu entries or toolbar gadgets. You should also know that by ALT clicking on a button you'll open up the preferences for that button bank - and the settings for that individual button.

You'll notice that the button bank editor always looks the same no matter whether you are editing a graphical or text button bank or the toolbar for your lister and there is always a Settings section on the right-hand side of it. Let's look at that in more detail:

Firstly, if you are in the button bank editor because you are editing a lister toolbar you'll notice that the vast majority of the flags are ghosted because certain things don't apply to that kind of toolbar, the same is true of other types, so don't be concerned if there are buttons that are ghosted, it just means that they are settings that are inappropriate to this particular sort of button bank.

Those settings in full:

  • Full border - If you have this ticked, you'll have a button bank that looks like a perfectly normal Intuition window with scrollbars, front to back gadgets, the lot. If you have it unticked, you will get the DOpus style of button bank which can have a drag bar (which is also the point for right mouse button clicking to get the button bank's settings). The cycle gadget underneath pretty much says it all, you can set the drag bar to be on the side you want it, or you can let DOpus choose. Positioning a button bank in a corner of the screen remains somewhat difficult to do with a drag bar since Opus' idea of the coordinates of the button bank take the drag bar into consideration rather than just ignoring it. You may find it easier to simply leave a drag bar on the button bank somewhere inconspicuous rather than tearing your hair out trying to force the button bank into the corner of the screen and then turning the bar off.
  • Borderless buttons - Hmm, do you want it, don't you? Well, having the border on the buttons will depend on whether you have text buttons or graphical ones. Quite often graphical ones will have their own border that looks somewhat like the raised appearance of an icon, and so won't need an additional border. However, if you have more than one setting for each button, by turning the Borderless buttons flag on, you will not get the "dog ears" that show that a button has more than one function. Having borders on a button bank also, obviously perhaps, increases the button bank's physical size on screen.
  • Simple-Refresh - turning this on can speed up window operations involving button banks on systems with slow graphics (e.g. AGA). If you are using a graphics card and have plenty of memory you will probably want to turn it off.
  • No 'Dog ears' - normally when a button has more than one function the corner of it gets turned up like a dog ear in a book, to indicate the presence of additional functions. This option lets you turn them off. If you have borderless buttons switched on in a graphical button bank, this switch has no function.
  • Auto close, Auto iconify - these flags will set the status of the button bank once you've clicked on them. For instance, you might want to set up two button banks - one for going online with a TCP stack, one for going offline. Once online, you could set the online button bank to close (since you can't go online more than once at a time) and load the offline button bank. The same thing happens here, only in reverse.
  • Active Popups - This flag allows you to determine whether or not you wish to use the new DOpus behaviour for buttons with more than one function whereby the button turns into a mini-kind of start menu, or you wish to use the old style which was to allow the user to select the function they wished to use which would then be hence the topmost button selectable with a LMB click.

There are two more functions in here. One is "Paint mode", which, like the similarly-named tool in Opus 4 allows you to pick foreground and background colours from a pair of palettes and simply click on the buttons in the bank you are editing to turn them the colours you have selected. The Clipboard function is a bit more involved and allows you to open a window onto which buttons can be dragged and dropped. You can do this as many times as you need and then drag the buttons from the clipboard onto the button bank of your choice. This function also works if you close down the button bank you were originally editing and start editing another making moving buttons very simple.

If you aren't getting the result you expect from a hotkey, perhaps it's already in use? Use the "Key Finder..." item in the Opus menu to find out if that's the problem.



Still with us? Good. We'll move on now to more esoteric stuff...



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